PixelBullet  0.0.1
A C++ game engine
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ImageDepth.hpp
1#pragma once
2
3#include "PixelBullet/Graphics/Images/Image.hpp"
4
5#include <glm/vec2.hpp>
6
7namespace PixelBullet
8{
12 class ImageDepth : public Image
13 {
14 public:
15 explicit ImageDepth(const glm::uvec2& extent, VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT);
16 };
17} // namespace PixelBullet
Resource that represents a depth‑stencil image.
Definition ImageDepth.hpp:13
A representation of a Vulkan image, sampler, and view.
Definition Image.hpp:18