PixelBullet
0.0.1
A C++ game engine
Loading...
Searching...
No Matches
engine
src
PixelBullet
Input
MouseCodes.hpp
1
#pragma once
2
3
#include <cstdint>
4
5
namespace
PixelBullet::Input
6
{
7
using
MouseCode = uint16_t;
8
9
namespace
Mouse
10
{
11
enum : MouseCode
12
{
13
Button0 = 0,
14
Button1 = 1,
15
Button2 = 2,
16
Button3 = 3,
17
Button4 = 4,
18
Button5 = 5,
19
Button6 = 6,
20
Button7 = 7,
21
22
ButtonLast = Button7,
23
ButtonLeft = Button0,
24
ButtonRight = Button1,
25
ButtonMiddle = Button2
26
};
27
}
// namespace Mouse
28
}
// namespace PixelBullet::Input
Generated by
1.12.0