PixelBullet
0.0.1
A C++ game engine
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engine
src
PixelBullet
Time
Windows
Utils.hpp
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#pragma once
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#include <ctime>
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namespace
PixelBullet
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{
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namespace
Platform
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{
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inline
void
GetLocalTime(std::tm& localTime,
const
std::time_t& timeVal)
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{
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localtime_s(&localTime, &timeVal);
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}
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}
// namespace Platform
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}
// namespace PixelBullet
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