PixelBullet  0.0.1
A C++ game engine
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application_bootstrap_internal.h
1#pragma once
2
3#include <filesystem>
4#include <string_view>
5
6namespace pixelbullet::application_internal
7{
8std::filesystem::path DetectPackagedRuntimeRoot(std::string_view binary_path);
9} // namespace pixelbullet::application_internal