PixelBullet  0.0.1
A C++ game engine
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PixelBullet::DescriptorsHandler Member List

This is the complete list of members for PixelBullet::DescriptorsHandler, including all inherited members.

BindDescriptor(const CommandBuffer &commandBuffer, const Pipeline &pipeline) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandler
DescriptorsHandler()=default (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandler
DescriptorsHandler(const Pipeline &pipeline) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandlerexplicit
GetDescriptorSet() const (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandlerinline
Push(const std::string &descriptorName, const T &descriptor, const std::optional< OffsetSize > &offsetSize=std::nullopt) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandlerinline
Push(const std::string &descriptorName, const T &descriptor, WriteDescriptorSet writeDescriptorSet) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandlerinline
Push(const std::string &descriptorName, UniformHandler &uniformHandler, const std::optional< OffsetSize > &offsetSize=std::nullopt) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandler
Push(const std::string &descriptorName, StorageHandler &storageHandler, const std::optional< OffsetSize > &offsetSize=std::nullopt) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandler
Push(const std::string &descriptorName, PushHandler &pushHandler, const std::optional< OffsetSize > &offsetSize=std::nullopt) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandler
Update(const Pipeline &pipeline) (defined in PixelBullet::DescriptorsHandler)PixelBullet::DescriptorsHandler