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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for PixelBullet::Graphics, including all inherited members.
| CaptureScreenshot(const VirtualPath &filename, std::size_t id=0) const | PixelBullet::Graphics | |
| CheckVk(VkResult result) (defined in PixelBullet::Graphics) | PixelBullet::Graphics | static |
| GetAttachment(const std::string &name) const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | |
| GetCommandPool(const std::thread::id &threadId=std::this_thread::get_id()) (defined in PixelBullet::Graphics) | PixelBullet::Graphics | |
| GetInstance() const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inline |
| GetLogicalDevice() const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inline |
| GetPhysicalDevice() const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inline |
| GetPipelineCache() const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inline |
| GetRenderer() const | PixelBullet::Graphics | inline |
| GetRenderStage(uint32_t index) const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | |
| GetSurface(std::size_t id) const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inline |
| GetSwapchain(std::size_t id) const (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inline |
| Graphics() (defined in PixelBullet::Graphics) | PixelBullet::Graphics | |
| SafeVkPtr(const std::vector< T > &vec) (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inlinestatic |
| SafeVkPtr(const std::array< T, N > &arr) (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inlinestatic |
| SetFramebufferResized(std::size_t id) (defined in PixelBullet::Graphics) | PixelBullet::Graphics | inline |
| SetRenderer(std::unique_ptr< Renderer > &&renderer) | PixelBullet::Graphics | inline |
| StringifyResultVk(VkResult result) (defined in PixelBullet::Graphics) | PixelBullet::Graphics | static |
| Update() (defined in PixelBullet::Graphics) | PixelBullet::Graphics | |
| ~Graphics() (defined in PixelBullet::Graphics) | PixelBullet::Graphics |