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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for PixelBullet::Instance, including all inherited members.
| CallbackDebug (defined in PixelBullet::Instance) | PixelBullet::Instance | friend |
| FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties *deviceMemoryProperties, const VkMemoryRequirements *memoryRequirements, VkMemoryPropertyFlags requiredProperties) (defined in PixelBullet::Instance) | PixelBullet::Instance | static |
| FvkCmdPushDescriptorSetKHR(VkDevice device, VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, const VkWriteDescriptorSet *pDescriptorWrites) (defined in PixelBullet::Instance) | PixelBullet::Instance | static |
| FvkCreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDebugUtilsMessengerEXT *pDebugMessenger) (defined in PixelBullet::Instance) | PixelBullet::Instance | static |
| FvkDestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT messenger, const VkAllocationCallbacks *pAllocator) (defined in PixelBullet::Instance) | PixelBullet::Instance | static |
| GetEnableValidationLayers() const (defined in PixelBullet::Instance) | PixelBullet::Instance | inline |
| GetInstance() const (defined in PixelBullet::Instance) | PixelBullet::Instance | inline |
| Graphics (defined in PixelBullet::Instance) | PixelBullet::Instance | friend |
| Instance() (defined in PixelBullet::Instance) | PixelBullet::Instance | |
| operator const VkInstance &() const (defined in PixelBullet::Instance) | PixelBullet::Instance | inline |
| ValidationLayers (defined in PixelBullet::Instance) | PixelBullet::Instance | static |
| ~Instance() (defined in PixelBullet::Instance) | PixelBullet::Instance |