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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for PixelBullet::PipelineGraphics, including all inherited members.
| BindPipeline(const CommandBuffer &commandBuffer) const (defined in PixelBullet::Pipeline) | PixelBullet::Pipeline | inline |
| Depth enum name (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | |
| GetCullMode() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetDefines() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetDepth() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetDepthStencil(const std::optional< uint32_t > &stage=std::nullopt) const | PixelBullet::PipelineGraphics | |
| GetDescriptorPool() const override (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inlinevirtual |
| GetDescriptorSetLayout() const override (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inlinevirtual |
| GetFrontFace() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetImage(uint32_t index, const std::optional< uint32_t > &stage=std::nullopt) const | PixelBullet::PipelineGraphics | |
| GetMode() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetPipeline() const override (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inlinevirtual |
| GetPipelineBindPoint() const override (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inlinevirtual |
| GetPipelineLayout() const override (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inlinevirtual |
| GetPolygonMode() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetRenderArea(const std::optional< uint32_t > &stage=std::nullopt) const | PixelBullet::PipelineGraphics | |
| GetShader() const override (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inlinevirtual |
| GetShaderStages() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetStage() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetTopology() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| GetVertexInputs() const (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inline |
| IsPushDescriptors() const override (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | inlinevirtual |
| Mode enum name (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics | |
| Pipeline()=default (defined in PixelBullet::Pipeline) | PixelBullet::Pipeline | |
| PipelineGraphics(Stage stage, std::vector< VirtualPath > shaderStages, std::vector< Shader::VertexInput > vertexInputs, std::vector< Shader::Define > defines={}, Mode mode=Mode::Polygon, Depth depth=Depth::ReadWrite, VkPrimitiveTopology topology=VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, VkPolygonMode polygonMode=VK_POLYGON_MODE_FILL, VkCullModeFlags cullMode=VK_CULL_MODE_BACK_BIT, VkFrontFace frontFace=VK_FRONT_FACE_CLOCKWISE, bool pushDescriptors=false) | PixelBullet::PipelineGraphics | |
| Stage typedef | PixelBullet::Pipeline | |
| ~Pipeline()=default (defined in PixelBullet::Pipeline) | PixelBullet::Pipeline | virtual |
| ~PipelineGraphics() (defined in PixelBullet::PipelineGraphics) | PixelBullet::PipelineGraphics |