PixelBullet  0.0.1
A C++ game engine
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PixelBullet::RenderStage Member List

This is the complete list of members for PixelBullet::RenderStage, including all inherited members.

GetActiveFramebuffer(uint32_t activeSwapchainImage) const (defined in PixelBullet::RenderStage)PixelBullet::RenderStage
GetAttachment(const std::string &name) const (defined in PixelBullet::RenderStage)PixelBullet::RenderStage
GetAttachment(uint32_t binding) const (defined in PixelBullet::RenderStage)PixelBullet::RenderStage
GetAttachmentCount(uint32_t subpass) const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
GetAttachments() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
GetClearValues() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
GetDepthStencil() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
GetDescriptor(const std::string &name) const (defined in PixelBullet::RenderStage)PixelBullet::RenderStage
GetFramebuffers() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
GetRenderArea() constPixelBullet::RenderStageinline
GetRenderpass() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
GetSubpasses() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
GetViewport() (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
Graphics (defined in PixelBullet::RenderStage)PixelBullet::RenderStagefriend
HasDepth() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
HasSwapchain() const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
IsMultisampled(uint32_t subpass) const (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
IsOutOfDate() constPixelBullet::RenderStageinline
Rebuild(const Swapchain &swapchain) (defined in PixelBullet::RenderStage)PixelBullet::RenderStage
RenderStage(std::vector< Attachment > images={}, std::vector< SubpassType > subpasses={}, const Viewport &viewport=Viewport()) (defined in PixelBullet::RenderStage)PixelBullet::RenderStageexplicit
SetViewport(const Viewport &viewport) (defined in PixelBullet::RenderStage)PixelBullet::RenderStageinline
Update() (defined in PixelBullet::RenderStage)PixelBullet::RenderStage