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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for PixelBullet::ResourceLocator, including all inherited members.
| GetResources() | PixelBullet::ResourceLocator | inline |
| GetResources() const (defined in PixelBullet::ResourceLocator) | PixelBullet::ResourceLocator | inline |
| LoadAssetLinksFromFile(const std::string &filename) | PixelBullet::ResourceLocator | |
| RegisterAssetLink(const std::string &alias, const std::string &path) | PixelBullet::ResourceLocator | |
| ResolveAssetPath(const std::string &relativePath) const | PixelBullet::ResourceLocator | |
| ResourceLocator(const std::string &assetBasePath="") | PixelBullet::ResourceLocator |