PixelBullet  0.0.1
A C++ game engine
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PixelBullet::Surface Class Reference

Public Member Functions

 Surface (const Instance &instance, const PhysicalDevice &physicalDevice, const LogicalDevice &logicalDevice)
 
 operator const VkSurfaceKHR & () const
 
const VkSurfaceKHR & GetSurface () const
 
const VkSurfaceCapabilitiesKHR & GetCapabilities () const
 
const VkSurfaceFormatKHR & GetFormat () const
 

Friends

class Graphics
 

The documentation for this class was generated from the following files: