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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for PixelBullet::ThreadPool, including all inherited members.
| Enqueue(F &&f, Args &&... args) | PixelBullet::ThreadPool | |
| GetWorkers() const | PixelBullet::ThreadPool | inline |
| ThreadPool(uint32_t threadCount=std::thread::hardware_concurrency()) | PixelBullet::ThreadPool | explicit |
| Wait() | PixelBullet::ThreadPool | |
| ~ThreadPool() | PixelBullet::ThreadPool |