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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for PixelBullet::UniformBuffer, including all inherited members.
| Buffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, const void *data=nullptr) | PixelBullet::Buffer | |
| Descriptor()=default (defined in PixelBullet::Descriptor) | PixelBullet::Descriptor | |
| FindMemoryType(uint32_t typeFilter, const VkMemoryPropertyFlags &requiredProperties) (defined in PixelBullet::Buffer) | PixelBullet::Buffer | static |
| GetBuffer() const (defined in PixelBullet::Buffer) | PixelBullet::Buffer | inline |
| GetBufferMemory() const (defined in PixelBullet::Buffer) | PixelBullet::Buffer | inline |
| GetDescriptorSetLayout(uint32_t binding, VkDescriptorType descriptorType, VkShaderStageFlags stage, uint32_t count) (defined in PixelBullet::UniformBuffer) | PixelBullet::UniformBuffer | static |
| GetSize() const (defined in PixelBullet::Buffer) | PixelBullet::Buffer | inline |
| GetWriteDescriptor(uint32_t binding, VkDescriptorType descriptorType, const std::optional< OffsetSize > &offsetSize) const override (defined in PixelBullet::UniformBuffer) | PixelBullet::UniformBuffer | virtual |
| InsertBufferMemoryBarrier(const CommandBuffer &commandBuffer, const VkBuffer &buffer, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDeviceSize offset=0, VkDeviceSize size=VK_WHOLE_SIZE) (defined in PixelBullet::Buffer) | PixelBullet::Buffer | static |
| m_Buffer (defined in PixelBullet::Buffer) | PixelBullet::Buffer | protected |
| m_BufferMemory (defined in PixelBullet::Buffer) | PixelBullet::Buffer | protected |
| m_Size (defined in PixelBullet::Buffer) | PixelBullet::Buffer | protected |
| MapMemory(void **data) const (defined in PixelBullet::Buffer) | PixelBullet::Buffer | |
| Status enum name (defined in PixelBullet::Buffer) | PixelBullet::Buffer | |
| UniformBuffer(VkDeviceSize size, const void *data=nullptr) (defined in PixelBullet::UniformBuffer) | PixelBullet::UniformBuffer | explicit |
| UnmapMemory() const (defined in PixelBullet::Buffer) | PixelBullet::Buffer | |
| Update(const void *newData) (defined in PixelBullet::UniformBuffer) | PixelBullet::UniformBuffer | |
| ~Buffer() (defined in PixelBullet::Buffer) | PixelBullet::Buffer | virtual |
| ~Descriptor()=default (defined in PixelBullet::Descriptor) | PixelBullet::Descriptor | virtual |