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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::AssetPath, including all inherited members.
| AssetPath()=default (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | |
| AssetPath(std::string_view path) (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| AssetPath(const char *path) (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| AssetPath(const std::string &path) (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| AssetPath(const VirtualPath &path) (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| AsVirtualPath() const (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| c_str() const noexcept (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| empty() const noexcept (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| extension() const noexcept (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| has_extension(const std::string_view ext) const noexcept (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| IsValid(std::string_view path) (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inlinestatic |
| logical_path() const noexcept (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| operator VirtualPath() const (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inline |
| TryCreate(std::string_view path) (defined in pixelbullet::AssetPath) | pixelbullet::AssetPath | inlinestatic |