PixelBullet  0.0.1
A C++ game engine
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pixelbullet::AssetPath Member List

This is the complete list of members for pixelbullet::AssetPath, including all inherited members.

AssetPath()=default (defined in pixelbullet::AssetPath)pixelbullet::AssetPath
AssetPath(std::string_view path) (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
AssetPath(const char *path) (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
AssetPath(const std::string &path) (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
AssetPath(const VirtualPath &path) (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
AsVirtualPath() const (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
c_str() const noexcept (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
empty() const noexcept (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
extension() const noexcept (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
has_extension(const std::string_view ext) const noexcept (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
IsValid(std::string_view path) (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinlinestatic
logical_path() const noexcept (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
operator VirtualPath() const (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinline
TryCreate(std::string_view path) (defined in pixelbullet::AssetPath)pixelbullet::AssetPathinlinestatic