|
|
PixelBullet
0.0.1
A C++ game engine
|
This is the complete list of members for pixelbullet::EntityId, including all inherited members.
| EntityId() noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inline |
| EntityId(uint32_t index, uint32_t version) noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inline |
| FromRaw(ValueType raw) noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inlinestatic |
| Index() const noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inline |
| index_bits (defined in pixelbullet::EntityId) | pixelbullet::EntityId | static |
| IndexMask (defined in pixelbullet::EntityId) | pixelbullet::EntityId | static |
| Invalid() noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inlinestatic |
| operator bool() const noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inlineexplicit |
| operator!=(const EntityId &other) const noexcept=default (defined in pixelbullet::EntityId) | pixelbullet::EntityId | |
| operator==(const EntityId &other) const noexcept=default (defined in pixelbullet::EntityId) | pixelbullet::EntityId | |
| Raw() const noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inline |
| ValueType typedef (defined in pixelbullet::EntityId) | pixelbullet::EntityId | |
| Version() const noexcept (defined in pixelbullet::EntityId) | pixelbullet::EntityId | inline |
| version_bits (defined in pixelbullet::EntityId) | pixelbullet::EntityId | static |
| VersionMask (defined in pixelbullet::EntityId) | pixelbullet::EntityId | static |