PixelBullet  0.0.1
A C++ game engine
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pixelbullet::EntityId Member List

This is the complete list of members for pixelbullet::EntityId, including all inherited members.

EntityId() noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinline
EntityId(uint32_t index, uint32_t version) noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinline
FromRaw(ValueType raw) noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinlinestatic
Index() const noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinline
index_bits (defined in pixelbullet::EntityId)pixelbullet::EntityIdstatic
IndexMask (defined in pixelbullet::EntityId)pixelbullet::EntityIdstatic
Invalid() noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinlinestatic
operator bool() const noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinlineexplicit
operator!=(const EntityId &other) const noexcept=default (defined in pixelbullet::EntityId)pixelbullet::EntityId
operator==(const EntityId &other) const noexcept=default (defined in pixelbullet::EntityId)pixelbullet::EntityId
Raw() const noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinline
ValueType typedef (defined in pixelbullet::EntityId)pixelbullet::EntityId
Version() const noexcept (defined in pixelbullet::EntityId)pixelbullet::EntityIdinline
version_bits (defined in pixelbullet::EntityId)pixelbullet::EntityIdstatic
VersionMask (defined in pixelbullet::EntityId)pixelbullet::EntityIdstatic