|
|
PixelBullet
0.0.1
A C++ game engine
|
Static Public Member Functions | |
| static SceneMorphWeightOverrides | Evaluate (const Scene &scene, float time_seconds) |
| static std::optional< std::vector< float > > | Evaluate (const MorphWeightsAnimationComponent &component, float time_seconds) |
| static std::optional< std::vector< float > > | Evaluate (const MorphWeightsAnimationComponent &component, const AnimationStateComponent *state, float time_seconds) |