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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::Node, including all inherited members.
| as() const (defined in pixelbullet::Node) | pixelbullet::Node | inline |
| begin() (defined in pixelbullet::Node) | pixelbullet::Node | inline |
| begin() const (defined in pixelbullet::Node) | pixelbullet::Node | inline |
| clear() (defined in pixelbullet::Node) | pixelbullet::Node | |
| end() (defined in pixelbullet::Node) | pixelbullet::Node | inline |
| end() const (defined in pixelbullet::Node) | pixelbullet::Node | inline |
| get_property(const std::string &name) const (defined in pixelbullet::Node) | pixelbullet::Node | |
| has_property(const std::string &name) const (defined in pixelbullet::Node) | pixelbullet::Node | |
| is_valid() const noexcept (defined in pixelbullet::Node) | pixelbullet::Node | |
| Node()=default (defined in pixelbullet::Node) | pixelbullet::Node | |
| Node(const Node &)=default (defined in pixelbullet::Node) | pixelbullet::Node | |
| Node(Node &&) noexcept=default (defined in pixelbullet::Node) | pixelbullet::Node | |
| operator<<(Node &node, const Node &in) | pixelbullet::Node | friend |
| operator<< (defined in pixelbullet::Node) | pixelbullet::Node | friend |
| operator=(const Node &)=default (defined in pixelbullet::Node) | pixelbullet::Node | |
| operator=(Node &&) noexcept=default (defined in pixelbullet::Node) | pixelbullet::Node | |
| operator>>(const Node &node, Node &out) | pixelbullet::Node | friend |
| operator>> (defined in pixelbullet::Node) | pixelbullet::Node | friend |
| operator[](const std::string &key) (defined in pixelbullet::Node) | pixelbullet::Node | |
| operator[](const std::string &key) const (defined in pixelbullet::Node) | pixelbullet::Node | |
| operator[](std::size_t index) (defined in pixelbullet::Node) | pixelbullet::Node | |
| operator[](std::size_t index) const (defined in pixelbullet::Node) | pixelbullet::Node | |
| parse_yaml(Node &node, std::string_view str) (defined in pixelbullet::Node) | pixelbullet::Node | static |
| properties() const noexcept (defined in pixelbullet::Node) | pixelbullet::Node | |
| properties() (defined in pixelbullet::Node) | pixelbullet::Node | |
| remove_property(const std::string &name) (defined in pixelbullet::Node) | pixelbullet::Node | |
| set(const T &in) (defined in pixelbullet::Node) | pixelbullet::Node | inline |
| set_property(const std::string &name, const Node &node) (defined in pixelbullet::Node) | pixelbullet::Node | |
| set_type(NodeType type) (defined in pixelbullet::Node) | pixelbullet::Node | |
| set_value(const NodeValue &value) (defined in pixelbullet::Node) | pixelbullet::Node | |
| set_value(NodeValue &&value) (defined in pixelbullet::Node) | pixelbullet::Node | |
| size() const noexcept (defined in pixelbullet::Node) | pixelbullet::Node | inline |
| type() const noexcept (defined in pixelbullet::Node) | pixelbullet::Node | |
| value() const noexcept (defined in pixelbullet::Node) | pixelbullet::Node | |
| write_yaml(const Node &node, std::ostream &stream, const Format &format=Format::minified) (defined in pixelbullet::Node) | pixelbullet::Node | static |
| ~Node()=default (defined in pixelbullet::Node) | pixelbullet::Node |