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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::OrbitCamera, including all inherited members.
| BuildView(glm::uvec2 target_extent) const (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| Dolly(float delta) (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| Frame(const Bounds &bounds) (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| FramePoint(const glm::vec3 &point, float radius=0.5f) (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| GetDistance() const noexcept (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | inline |
| GetFarPlane() const noexcept (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | inline |
| GetFieldOfViewDegrees() const noexcept (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | inline |
| GetForward() const (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| GetNearPlane() const noexcept (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | inline |
| GetPitchDegrees() const noexcept (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | inline |
| GetPivot() const noexcept (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | inline |
| GetPosition() const (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| GetRight() const (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| GetUp() const (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| GetYawDegrees() const noexcept (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | inline |
| Orbit(const glm::vec2 &delta) (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| OrbitCamera() (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| Pan(const glm::vec2 &delta, const glm::vec2 &viewport_size) (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| Reset() (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera | |
| SetLookAt(const glm::vec3 &position, const glm::vec3 &pivot, float field_of_view_degrees, float near_plane, float far_plane) (defined in pixelbullet::OrbitCamera) | pixelbullet::OrbitCamera |