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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::Scene, including all inherited members.
| AddComponent(EntityId entity_id, Args &&... args) (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| CreateEntity() (defined in pixelbullet::Scene) | pixelbullet::Scene | |
| DestroyEntity(EntityId entity_id) (defined in pixelbullet::Scene) | pixelbullet::Scene | |
| Each(Func &&func) (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| Each(Func &&func) const (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| Each(Func &&func) (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| Each(Func &&func) const (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetComponent(EntityId entity_id) (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetComponent(EntityId entity_id) const (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetComponentSet() const (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetEntities() const (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetEnvironmentSettings() noexcept (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetEnvironmentSettings() const noexcept (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetMutationGeneration() const noexcept (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| GetRegisteredComponentNames() const (defined in pixelbullet::Scene) | pixelbullet::Scene | |
| HasComponent(EntityId entity_id) const (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| IsAlive(EntityId entity_id) const (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| operator<< (defined in pixelbullet::Scene) | pixelbullet::Scene | friend |
| operator>> (defined in pixelbullet::Scene) | pixelbullet::Scene | friend |
| RegisterComponent(std::string_view serialization_name) (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| RegisterComponentTypesFrom(const Scene &source) (defined in pixelbullet::Scene) | pixelbullet::Scene | |
| RemoveComponent(EntityId entity_id) (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |
| Scene(SceneComponentDefaults defaults=SceneComponentDefaults::Engine) (defined in pixelbullet::Scene) | pixelbullet::Scene | explicit |
| SceneSerializer (defined in pixelbullet::Scene) | pixelbullet::Scene | friend |
| SetEnvironmentSettings(SceneEnvironmentSettings settings) noexcept (defined in pixelbullet::Scene) | pixelbullet::Scene | inline |