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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::ScenePrefabResolver, including all inherited members.
| ResolveInstances(const Scene &scene, const Filesystem &filesystem, const SceneTransformOverrides *scene_transform_overrides=nullptr, const ScenePrefabTransformOverrides *prefab_transform_overrides=nullptr, const ScenePrefabMorphWeightOverrides *prefab_morph_weight_overrides=nullptr, std::optional< float > prefab_time_seconds=std::nullopt, ScenePrefabResolutionTimings *timings=nullptr) (defined in pixelbullet::ScenePrefabResolver) | pixelbullet::ScenePrefabResolver | static |