|
|
PixelBullet
0.0.1
A C++ game engine
|
This is the complete list of members for pixelbullet::Subrender, including all inherited members.
| GetStage() const (defined in pixelbullet::Subrender) | pixelbullet::Subrender | inline |
| IsEnabled() const (defined in pixelbullet::Subrender) | pixelbullet::Subrender | inline |
| operator=(const Subrender &)=delete (defined in pixelbullet::Subrender) | pixelbullet::Subrender | |
| operator=(Subrender &&) noexcept=default (defined in pixelbullet::Subrender) | pixelbullet::Subrender | |
| Render(const RenderFrameContext &frame_context)=0 | pixelbullet::Subrender | pure virtual |
| SetEnabled(bool enable) (defined in pixelbullet::Subrender) | pixelbullet::Subrender | inline |
| Stage typedef (defined in pixelbullet::Subrender) | pixelbullet::Subrender | |
| Subrender(Stage stage) | pixelbullet::Subrender | inlineexplicit |
| Subrender(const Subrender &)=delete (defined in pixelbullet::Subrender) | pixelbullet::Subrender | |
| Subrender(Subrender &&) noexcept=default (defined in pixelbullet::Subrender) | pixelbullet::Subrender | |
| ~Subrender()=default (defined in pixelbullet::Subrender) | pixelbullet::Subrender | virtual |