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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::Surface, including all inherited members.
| GetCapabilities() const (defined in pixelbullet::Surface) | pixelbullet::Surface | inline |
| GetFormat() const (defined in pixelbullet::Surface) | pixelbullet::Surface | inline |
| GetSurface() const (defined in pixelbullet::Surface) | pixelbullet::Surface | inline |
| Graphics (defined in pixelbullet::Surface) | pixelbullet::Surface | friend |
| operator const VkSurfaceKHR &() const (defined in pixelbullet::Surface) | pixelbullet::Surface | inline |
| RefreshCapabilities() (defined in pixelbullet::Surface) | pixelbullet::Surface | |
| Surface(const Instance &instance, const PhysicalDevice &physical_device, const LogicalDevice &logical_device, const Window &window) (defined in pixelbullet::Surface) | pixelbullet::Surface | |
| ~Surface() (defined in pixelbullet::Surface) | pixelbullet::Surface |