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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::UiFrameLayer, including all inherited members.
| BeginUiFrame()=0 (defined in pixelbullet::UiFrameLayer) | pixelbullet::UiFrameLayer | pure virtual |
| CancelUiFrame()=0 (defined in pixelbullet::UiFrameLayer) | pixelbullet::UiFrameLayer | pure virtual |
| ~UiFrameLayer()=default (defined in pixelbullet::UiFrameLayer) | pixelbullet::UiFrameLayer | virtual |