PixelBullet  0.0.1
A C++ game engine
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pixelbullet::application_internal::ImGuiLayerRuntimeBackend Member List

This is the complete list of members for pixelbullet::application_internal::ImGuiLayerRuntimeBackend, including all inherited members.

BeginFrame()=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
EnsureInitialized(pixelbullet::RenderDevice &render_device, pixelbullet::Graphics &graphics)=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
GetRenderTargetTexture(pixelbullet::RenderDevice &render_device, pixelbullet::Graphics &graphics, std::string_view name)=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
GetTexture(pixelbullet::RenderDevice &render_device, pixelbullet::Graphics &graphics, const std::shared_ptr< void > &image)=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
IsInitialized() const noexcept=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
RebuildFontTexture(pixelbullet::RenderDevice &render_device, pixelbullet::Graphics &graphics)=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
RenderDrawData(const pixelbullet::RenderFrameContext &frame_context, ImDrawData &draw_data)=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
Shutdown(pixelbullet::RenderDevice &render_device, pixelbullet::Graphics &graphics)=0 (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendpure virtual
~ImGuiLayerRuntimeBackend()=default (defined in pixelbullet::application_internal::ImGuiLayerRuntimeBackend)pixelbullet::application_internal::ImGuiLayerRuntimeBackendvirtual