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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::application_internal::ImGuiTextureIntegrationAccess, including all inherited members.
| GetTexture(pixelbullet::ImGuiLayer &layer, const std::shared_ptr< void > &texture) (defined in pixelbullet::application_internal::ImGuiTextureIntegrationAccess) | pixelbullet::application_internal::ImGuiTextureIntegrationAccess | static |