PixelBullet  0.0.1
A C++ game engine
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pixelbullet::serialization::NodeReader Member List

This is the complete list of members for pixelbullet::serialization::NodeReader, including all inherited members.

Diagnostics() const noexcept (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
ExpectArray(const Node &node) (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
ExpectObjectOrNull(const Node &node) (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
ExpectScalar(const Node &node) (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
Fail(std::string message) (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
HasErrors() const noexcept (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
NodeReader(std::string root_path={}) (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinlineexplicit
PushIndex(const std::size_t index) (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
PushProperty(const std::string_view property) (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline
ToResult() const (defined in pixelbullet::serialization::NodeReader)pixelbullet::serialization::NodeReaderinline