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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::serialization::NodeReader::PathScope, including all inherited members.
| operator=(const PathScope &)=delete (defined in pixelbullet::serialization::NodeReader::PathScope) | pixelbullet::serialization::NodeReader::PathScope | |
| PathScope(NodeReader &reader, std::string next_path) (defined in pixelbullet::serialization::NodeReader::PathScope) | pixelbullet::serialization::NodeReader::PathScope | inline |
| PathScope(const PathScope &)=delete (defined in pixelbullet::serialization::NodeReader::PathScope) | pixelbullet::serialization::NodeReader::PathScope | |
| ~PathScope() (defined in pixelbullet::serialization::NodeReader::PathScope) | pixelbullet::serialization::NodeReader::PathScope | inline |