PixelBullet
0.0.1
A C++ game engine
Loading...
Searching...
No Matches
engine
src
graphics
graphics_render_target_validation_internal.h
1
#pragma once
2
3
#include "pixelbullet/graphics/render_target.h"
4
5
#include <vector>
6
7
namespace
pixelbullet::graphics_internal
8
{
9
void
ValidateRenderTargetSpecifications(
const
std::vector<RenderTargetSpecification>& specifications);
10
}
// namespace pixelbullet::graphics_internal
Generated by
1.16.1