PixelBullet  0.0.1
A C++ game engine
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scene_asset_result.h
1#pragma once
2
3#include <string>
4
5namespace pixelbullet
6{
8{
9 bool success = false;
10 std::string error_message;
11
12 explicit operator bool() const noexcept
13 {
14 return success;
15 }
16};
17} // namespace pixelbullet
Definition scene_asset_result.h:8