3#include "static_mesh_internal.h"
8namespace pixelbullet::static_mesh_internal
10[[nodiscard]]
bool IsBinaryStaticMeshPath(std::string_view logical_path)
noexcept;
11[[nodiscard]]
bool LoadBinaryStaticMeshData(
const std::filesystem::path& resolved_path,
LoadData& data);
12[[nodiscard]]
bool SaveBinaryStaticMeshData(
const std::filesystem::path& resolved_path,
const LoadData& data,
13 std::string* error_message =
nullptr);
Definition static_mesh_internal.h:18