PixelBullet
0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet
AnimationStateComponent
Public Attributes
|
List of all members
pixelbullet::AnimationStateComponent Struct Reference
Public Attributes
bool
enabled
= true
std::string
active_clip
The documentation for this struct was generated from the following file:
engine/include/pixelbullet/scene/components/
animation_state_component.h
Generated by
1.16.1