PixelBullet  0.0.1
A C++ game engine
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pixelbullet::ApplicationLaunchOptions Struct Reference

Public Attributes

std::filesystem::path log_directory_override
std::filesystem::path asset_base_path_override
bool smoke_startup = false
bool start_hidden = false
uint32_t smoke_startup_timeout_seconds = 5
GraphicsDeviceSelection graphics_device_selection

The documentation for this struct was generated from the following file: