PixelBullet  0.0.1
A C++ game engine
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pixelbullet::BehaviorVariableDeclaration Struct Reference

Public Member Functions

bool operator== (const BehaviorVariableDeclaration &) const noexcept=default

Public Attributes

std::string name
BehaviorVariableType type = BehaviorVariableType::Bool
BehaviorVariableScope scope = BehaviorVariableScope::Local
bool bool_initial_value = false
int int_initial_value = 0

The documentation for this struct was generated from the following file: