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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::ExtractedMesh, including all inherited members.
| material (defined in pixelbullet::ExtractedMesh) | pixelbullet::ExtractedMesh | |
| material_uv_transform (defined in pixelbullet::ExtractedMesh) | pixelbullet::ExtractedMesh | |
| mesh (defined in pixelbullet::ExtractedMesh) | pixelbullet::ExtractedMesh | |
| model (defined in pixelbullet::ExtractedMesh) | pixelbullet::ExtractedMesh | |
| prefab_entity (defined in pixelbullet::ExtractedMesh) | pixelbullet::ExtractedMesh | |
| source_entity (defined in pixelbullet::ExtractedMesh) | pixelbullet::ExtractedMesh |