PixelBullet  0.0.1
A C++ game engine
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pixelbullet::ImGuiAppearanceConfig Struct Reference

Public Attributes

std::array< ImVec4, ImGuiCol_COUNT > colors {}
ImGuiStyle base_style {}
std::filesystem::path font_path
float font_size_pixels = 13.0f
std::filesystem::path icon_font_path
float icon_font_size_pixels = 13.0f
ImWchar icon_font_range_min = 0
ImWchar icon_font_range_max = 0
std::filesystem::path mono_font_path
float mono_font_size_pixels = 13.0f
float style_scale = 1.0f

The documentation for this struct was generated from the following file: