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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::MaterialUvTransformComponent, including all inherited members.
| operator==(const MaterialUvTransformComponent &) const noexcept=default (defined in pixelbullet::MaterialUvTransformComponent) | pixelbullet::MaterialUvTransformComponent | |
| transform (defined in pixelbullet::MaterialUvTransformComponent) | pixelbullet::MaterialUvTransformComponent |