PixelBullet  0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet::MissionAsset Struct Reference

Public Member Functions

bool operator== (const MissionAsset &) const noexcept=default

Public Attributes

std::string mission_id
std::string initial_stage_id
std::vector< MissionStagestages
std::optional< MissionEditorGraphLayouteditor_graph

The documentation for this struct was generated from the following file: