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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::ObjectiveAsset, including all inherited members.
| objective_id (defined in pixelbullet::ObjectiveAsset) | pixelbullet::ObjectiveAsset | |
| operator==(const ObjectiveAsset &) const noexcept=default (defined in pixelbullet::ObjectiveAsset) | pixelbullet::ObjectiveAsset | |
| stages (defined in pixelbullet::ObjectiveAsset) | pixelbullet::ObjectiveAsset |