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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::PhysicsTriggerEvent, including all inherited members.
| operator==(const PhysicsTriggerEvent &) const noexcept=default (defined in pixelbullet::PhysicsTriggerEvent) | pixelbullet::PhysicsTriggerEvent | |
| other_body (defined in pixelbullet::PhysicsTriggerEvent) | pixelbullet::PhysicsTriggerEvent | |
| trigger_body (defined in pixelbullet::PhysicsTriggerEvent) | pixelbullet::PhysicsTriggerEvent | |
| type (defined in pixelbullet::PhysicsTriggerEvent) | pixelbullet::PhysicsTriggerEvent |