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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| const PrefabBehaviorOverrideEntry * | FindBehaviorOverride (const EntityId prefab_entity) const noexcept |
| bool | operator== (const PrefabBehaviorOverridesComponent &) const noexcept=default |
Public Attributes | |
| std::vector< PrefabBehaviorOverrideEntry > | behavior_overrides |