PixelBullet  0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet::RangedHitscanAttackComponent Struct Reference

Public Member Functions

bool operator== (const RangedHitscanAttackComponent &) const noexcept=default

Public Attributes

bool enabled = true
float attack_range = 8.0f
float cooldown_seconds = 0.75f
int damage_amount = 1

The documentation for this struct was generated from the following file: