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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::ResolvedPrefabInstance, including all inherited members.
| instance_entity (defined in pixelbullet::ResolvedPrefabInstance) | pixelbullet::ResolvedPrefabInstance | |
| prefab (defined in pixelbullet::ResolvedPrefabInstance) | pixelbullet::ResolvedPrefabInstance | |
| prefab_path (defined in pixelbullet::ResolvedPrefabInstance) | pixelbullet::ResolvedPrefabInstance | |
| resolved_morph_weights (defined in pixelbullet::ResolvedPrefabInstance) | pixelbullet::ResolvedPrefabInstance | |
| resolved_transforms (defined in pixelbullet::ResolvedPrefabInstance) | pixelbullet::ResolvedPrefabInstance | |
| wrapper_world_matrix (defined in pixelbullet::ResolvedPrefabInstance) | pixelbullet::ResolvedPrefabInstance |