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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::SkinnedMeshVertex, including all inherited members.
| joints (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| joints1 (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| normal (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| position (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| tangent (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| uv0 (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| uv1 (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| weights (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex | |
| weights1 (defined in pixelbullet::SkinnedMeshVertex) | pixelbullet::SkinnedMeshVertex |