PixelBullet  0.0.1
A C++ game engine
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pixelbullet::application_internal::RunLoopPlatformActivity Struct Reference

Public Member Functions

constexpr bool HasActivity () const noexcept

Public Attributes

bool focused = true
std::uint32_t window_move_callback_count = 0
std::uint32_t window_resize_callback_count = 0
std::uint32_t focus_callback_count = 0

The documentation for this struct was generated from the following file: