PixelBullet  0.0.1
A C++ game engine
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pixelbullet::application_layers_internal::SampledImageTextureKey Struct Reference

Public Member Functions

bool operator< (const SampledImageTextureKey &other) const noexcept

Public Attributes

VkImageView image_view = VK_NULL_HANDLE
VkSampler sampler = VK_NULL_HANDLE

The documentation for this struct was generated from the following file: