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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState, including all inherited members.
| ambient_color (defined in pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState) | pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState | |
| camera_position_ambient_intensity (defined in pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState) | pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState | |
| environment_params (defined in pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState) | pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState | |
| view_projection (defined in pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState) | pixelbullet::forward_lit_scene_mesh_internal::SceneUniformState |