PixelBullet
0.0.1
A C++ game engine
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pixelbullet
glfw_runtime_internal
RuntimeState
Public Attributes
|
List of all members
pixelbullet::glfw_runtime_internal::RuntimeState Struct Reference
Public Attributes
unsigned int
window_count
= 0
unsigned int
next_window_id
= 0
The documentation for this struct was generated from the following file:
engine/src/window/glfw/
runtime_internal.h
Generated by
1.16.1