PixelBullet
0.0.1
A C++ game engine
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pixelbullet
graphics_descriptors_internal
PreparedDescriptorWrite
Public Attributes
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List of all members
pixelbullet::graphics_descriptors_internal::PreparedDescriptorWrite Struct Reference
Public Attributes
uint32_t
set
= 0
WriteDescriptorSet
write_descriptor
The documentation for this struct was generated from the following file:
engine/src/graphics/descriptors/
descriptors_handler_internal.h
Generated by
1.16.1