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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| DescriptorSet (const Pipeline &pipeline) | |
| void | BindDescriptor (const CommandBuffer &commandBuffer) const |
| const VkDescriptorSet & | GetDescriptorSet () const |
Static Public Member Functions | |
| static void | Update (const std::vector< VkWriteDescriptorSet > &descriptorWrites) |