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PixelBullet
0.0.1
A C++ game engine
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Static Public Member Functions | |
| static std::optional< std::string > | Read (const VirtualPath &path) |
| static std::vector< unsigned char > | ReadBytes (const VirtualPath &path) |
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inlinestatic |
Reads all bytes from the file at the given VirtualPath. Returns an empty vector if the file cannot be opened.